Orbem Studio
Orbem Studio is a no-code browser game engine that runs entirely inside WordPress. Build real games with combat, NPCs, missions, inventory, cutscenes, boss fights, and physics-based platforming. Publish them as a URL on your own site. No Unity. No canvas. No downloads. Your game lives on a WordPress
Orbem Studio is a no-code browser game engine that runs entirely inside WordPress.
Build real games with combat, NPCs, missions, inventory, cutscenes, boss fights, and physics-based platforming. Publish them as a URL on your own site. No Unity. No canvas. No downloads. Your game lives on a WordPress page.
The engine handles movement, collision, triggers, progression, and state entirely through WordPress systems. If you can install a plugin, you can build a game.
Ship Your Game to itch.io and Steam
Your game does not have to stay on your site. Two buttons take it to the two places players actually look for games.
itch.io gives you a zip holding a single index.html built from your live game page. Upload it, set the project kind to HTML, and it plays in the browser.
Steam gives you a real Windows desktop build. Your game is injected into the official Electron runtime, so there is no Node, no npm, and no build server involved. The runtime is downloaded once, checksum verified, and cached; every build after that takes seconds.
Enter your Steamworks App ID once and the build even ships with its Steam upload scripts filled in, plus a one click uploader that fetches steamcmd for you and starts in a safe preview mode so your first upload cannot go wrong.
No build pipeline, no toolchain, nothing to install. Your game goes from a WordPress page to a Steam depot without leaving the admin.
Why Developers Use Orbem Studio
Most browser game tools require canvas, external libraries, or separate hosting. Orbem Studio runs inside WordPress itself. Your game is a page on your site and shareable as a URL, playable in any browser, no app store required.
The simultaneous build and playtest workflow means you place an object and immediately walk your character into it to test. No mode switching. No recompiling. Just build and play.
What You Can Build
Orbem Studio ships with systems for:
- Combat with directional attacks, heavy attacks, charged attacks, and boss fight mechanics
- Enemies with wander, runner, and projectile behaviors, health bars, and hurt animations
- Physics-based platforming with per-area gravity, jumping, double jumping, and jump sound effects
- Missions and progression with branching chains, conditional triggers, and persistent player state